Edition 2023 – events – e-LAB – Exhibitions – Permanent exhibitions – On the program – Cité des sciences et de l’industrie

They are video game makers, professional players, garlands… The Cité des sciences et de l’industrie invites you to meet and talk to women who create the video games of today and who help create the video games of tomorrow.

For this fourth edition Video games for ladies aims to offer a slightly different take on the video game industry, by shining the spotlight on the publishing and communications sector.
Testing video games before publication, editing and distributing them, managing player communities: professionals in these specific fields come to share their experiences and highlight these often little-known activities and professions. And for the first time, hands-on introductory workshops will allow visitors to experience a more inclusive vision of the game.

Chara design workshop: female characters

Let’s draw less stereotypical female characters
The representation of women in video games is still often based on reductive stereotypes. Come and learn how to create and draw more representative and positive female characters with a professional illustrator.

Speaker: Audrey Molinattiillustrator and comic book artist

From 11 years
Duration: 1h30
8 places per session
Free upon registration
► Register for the 11 a.m. workshop
► Register for the 2 p.m. workshop
► Register for the 4 p.m. workshop

  • At 11.30 am / Round table / e-LAB Agora

Make a video game today

What are the main stages of creating a video game and its professions?
The design of a video game requires the use of numerous actions and goes through several essential phases. Today let’s discover the process of creating video games with our speakers.

Speakers:
Alice Pisica, associated producer at the house of Don’t nod
Ambrun Martin, narrative designer
Caitlin Baltus, level designer at Ubisoft
Round table led by Lova Ranaivoson of the Afrogameuses association

From 10 years
► Access with the Exhibition Ticket

  • At 2 p.m. / Round table / e-LAB Agora

Publishing and distributing video games

Careers in Video Game Publishing
A video game will only meet its audience if it is promoted and distributed as it should be. Publishing and distribution are relatively little-known, but nevertheless essential, stages in the video game creation process. A quick overview of this important stage in the life of a video game.

Speakers:
Louise LeGuen, Communication Manager at the house of Light bulb crew And Fire squid
Katelyn Isaacson, sound designer
Mélissandre Monatusmarketing and events consultant
Round table led by Pauline Puybareau from the Association Women in GameseSports Project Manager

From 10 years
► Access with the Exhibition Ticket

  • At 3.15 pm / Round table / e-LAB Agora

Create and lead video game communities

THE community management in the video game world
Bringing together player communities and building bridges between them and video game studios is the goal community management. This profession that emerged with the advent of the Internet and network gaming requires specific skills: let’s discover them with our speakers.

Speakers:
Cosima Deschamps, Community manager
Jennifer Lufau, video game marketing and diversity consultant
Laura Dolo, Community manager
Round table led by Vanessa Chicout of the Afrogameuses association

From 10 years
► Access with the Exhibition Ticket

  • At 4:30 PM / Round table / e-LAB Agora

QA Analyst: Behind the scenes of video game testing

Video game tester, a dream job?
The QA (quality assurance) is the process of ensuring that a video game runs without bugs or inconsistencies. Specifically, it results in careful examination of the game by testers who try out the game as it is being designed. Let’s discover the specifics of the work of a QA tester together with our speakers.

Speakers:
Marina VelascoQ.A assistant at Ubisoft
Floriane Zini, pipe QA at Ubisoft
Round table led by Sophia Lord, from the Association Women in Games

From 10 years
► Access with the Exhibition Ticket

  • At 11.30 am / Round table / e-LAB Agora

Video games for women: we take stock

Looking back on 4 years of professional meetings
For this fourth edition of Video games for ladiesrepresentatives of Women in Games and Afrogamuses take stock of the event and the evolution of women’s place in the video game industry.

Speakers:
Daphnee Zouankouanmember of the Board of Directors of Women in Games
Alice Doussinmember of the Board of Directors of Women in Games
Jennifer Lufauchairman of Afrogamuses
Vanessa Chicoutvice president of Afrogamuses

From 10 years
► Access with the Exhibition Ticket

  • At 2 p.m. / Round table / e-LAB Agora

Watercolors: Let’s find out Dordogne

Behind the scenes of a video game like no other
The video game Dordogne offers players the opportunity to delve into watercolor painting in a video game. Let’s discover together with our guests this game with its unique artistic direction and the stages of its design.

Speakers:
Nina Naor, 2D/3D computer graphic designer at Umanimation
Mama Paprika, pennant

From 10 years
► Access with the Exhibition Ticket

  • At 2:00 PM and 4:00 PM / Workshop / Digital Carrefour²

Maestro: on your keyboards!

Come and reinterpret a video game scene musically
A creative workshop on video game music

With this practical workshop you will discover the basic principles of musical design using samplesby loops supplied and Ableton software. Bring a video game scene to life by creating a soundscape!

Animated by Sara Perez by Beats by Girlz

Over 16 years
Duration: 1 hour 30 minutes
8 places per session
Free upon registration
► Register for the 2 p.m. workshop
► Register for the 4 p.m. workshop

  • At 3.15 pm / Round table / e-LAB Agora

Art and Video Games: 50 Nuances of Video Games

Art at the service of video games
Video games rely on many artistic disciplines for their creation. A brief overview of the professions and specific issues in this field.

Speakers:
Lucie Viatgeart director
Justine Boulangerself-taught and specialist in various disciplines (marketing, communication, sociology, narrative design…)
Round table led by Alexandra Vallaudeproject manager at the Cité des sciences et de l’industrie

From 10 years
► Access with the Exhibition Ticket

  • At 4:30 PM / Round table / e-LAB Agora

Running a video game studio

Manage your small business so that it does not experience the crisis
Is a video game studio a business like any other? What are the specific issues related to this? Let’s explore an often overlooked aspect of the video game industry with our speakers.

Speakers:
Marianne Tostivintco-founder and game director at Gamabilis
Farhanaz ‘Joy’ Elaheeco-founder of Purple meadows
Round table led by Pauline Puybareau from the Association Women in Games

From 10 years
► Access with the Exhibition Ticket

Leave a Comment